Gin Rummy
Form melds, reduce deadwood, knock or go gin — classic two-player card game
About This Game
Gin Rummy is a two-player card game where the goal is to build your hand into melds. A meld is either three or four cards of the same rank, or three or more cards in a row in the same suit. Cards not in a meld are called deadwood. You want your deadwood count low. When it's 10 or less, you can knock to end the hand. If your deadwood is zero, that's gin.
Each turn you draw a card from the stock or the discard pile, then throw one card away. The real game is reading what your opponent picks up and puts down. You're trying to piece together their hand while building your own and keeping your options open. Games go across several hands to a target score.
Screenshot
History & Background
Gin Rummy was invented in 1909 by Elwood T. Baker, a Brooklyn whist teacher, and his son C. Graham Baker. They cut down an older game called Conquian into a fast two-player format. The name riffed on Rum, an older card game the Bakers had adapted.
It exploded in the 1930s and 1940s, especially in Hollywood. Actors played it between takes on long shooting days. The game became the two-handed card game of choice in studios and card rooms. It's stayed popular ever since as a clean, fast head-to-head game.
How to Play
- You and the AI each receive 10 cards
- On your turn, draw from the stock pile or the discard pile
- Arrange your hand into melds (sets of same rank or runs of same suit)
- Discard one card to end your turn
- Knock when your unmelded cards (deadwood) total 10 or less
- Go Gin for bonus points by melding your entire hand with zero deadwood
Tips & Strategy
Tips for the Real-World Game
Features
Controls
Click to draw, drag to arrange hand, click to discard.
Tap to draw and discard. Drag to rearrange.