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Stellar Bastion
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About This Game

Stellar Bastion is a space defense game. Your station sits at the center. Enemies come from all directions. You aim the main gun yourself while an auto-turret handles the nearest threat on its own. Early waves bring small and large meteors. By Wave 6, Unstable fragments split on impact. Wave 7 adds Cloaked Mines drifting invisibly toward your hull. Wave 12 sends Frigates that park just inside your firing range and shoot back.

The upgrade system has four tabs. Weapons covers main gun damage, fire rate, range, multi-shot (up to 5 projectiles), and extra auto-turrets (up to 5). Defense handles hull HP (base 200), shields, regen rate, and armor that cuts damage by up to 50%. Systems adds Salvage Drones that mine nearby asteroids for ore and a Scanner to identify ore tiers from Iron up to Plasma. Research turns ore into Explosive Rounds, Frag Shots, homing Missile Batteries, Point Defense, and EMP Burst. Press E to stun everything in range for up to 3.5 seconds at max level.

Boss waves hit every 10 rounds. The Battleship fires spread volleys. The Colossus is a massive armored asteroid that soaks damage. The Hive Queen spawns fighter drones constantly. The Phasing Phantom cloaks and teleports between shots. Bounty ships marked with a gold ring appear from Wave 3. They have 3 times the HP but drop 5 times the credits. Go for them when your damage can handle it.

Screenshot

Stellar Bastion — gameplay screenshot
Stellar Bastion running in the browser — exactly what you'll see when you hit Play.

History & Background

Fixed-shooter defense has two main ancestors. The first is Atari's 1978 arcade game Space Invaders. A static cannon fought descending waves from one horizontal axis. The second is the tower-defense genre that grew from Warcraft III custom maps in the early 2000s. Those maps led to games like Desktop Tower Defense (2007) and Kingdom Rush (2011).

Stellar Bastion mixes both lines. You manually aim like in classic fixed-shooters. But you also manage an upgrade economy and face waves with many enemy types, like in tower defense. The secondary auto-turret, upgradeable to five, lets the game get more complex without forcing you to watch every corner of the screen. You handle what you see. The turrets handle the rest.

How to Play

  1. Move the mouse or touch to aim your main gun
  2. Click or hold to fire at incoming threats
  3. The auto-turret fires at the closest enemy within range automatically
  4. Destroy enemies to earn credits shown as gold drops
  5. Click credit drops to collect them, or upgrade Salvage Drones for auto-collection
  6. Spend credits in the upgrade panel at the bottom of the screen
  7. Press E to activate EMP Burst (requires Research upgrade)

Tips & Strategy

Upgrade Gun Range first. Frigates park just outside default range and will drain your hull before you can target them.
Bounty ships appear every wave from Wave 3. They have 3 times the HP but drop 5 times the credits. Target them with the main gun right away.
Unstable enemies split on hit. Don't fire Explosive Rounds into a cluster of them. The fragments will scatter into your station.
EMP Burst (press E) stuns everything in range. Save it for waves when Boarders attach to the hull and deal steady damage.
The Phasing Phantom at Wave 20+ cloaks for 3.5 seconds then uncloaks for 2.4 seconds. Fire the instant it appears. Don't wait for it to shoot first.
Level up Salvage Drones early so ore income keeps pace with the cost of Research items like EMP Burst and Explosive Rounds.
Shield Drones orbit nearby enemies to protect them. Kill the Shield Drone first or your shots do nothing to the cluster.
Armor Plating caps damage reduction at 50% at level 25. After that, credits go further in Hull Repair or Shield Regen.

Features

Fixed station with player-aimed main gun
Independent auto-turret system
4-tab upgrade panel (Weapons, Defense, Systems, Research)
7 enemy types with unique behaviors
Boss waves every 10 rounds
Shield and armor systems
Homing missiles and EMP abilities
Near-infinite progression
Leaderboard support

Controls

Desktop

Mouse to aim, click to fire. E for EMP burst. ESC to pause.

Mobile

Touch to aim and fire. Upgrade panel scrollable at bottom.


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